AMD MOBILITY RADEON 9550 DRIVER DETAILS:
|File Size:||22.0 MB|
|Supported systems:||Windows 2008, Windows XP, Windows Vista, Windows 7/8/10|
|Price:||Free* (*Free Registration Required)|
AMD MOBILITY RADEON 9550 DRIVER
ATI Mobility Radeon 9550
ATI, perhaps mindful of what had happened to 3dfx when they took focus off their Rampage processor, abandoned it in favor of finishing AMD Mobility Radeon 9550 their next-generation R card. The R, with its next-generation architecture giving it unprecedented features and performance, would have been superior to any R refresh.
R; internal ArtX codename: Khanlaunched in August The architecture of R was quite different from its predecessor, Radeon R AMD Mobility Radeon 9550, in nearly every way. However, refined design and manufacturing techniques enabled a doubling of transistor count and a significant clock speed gain. One major change with the manufacturing of the core was the use of the flip-chip packaginga technology not used previously on video cards.
Radeon HD vs Mobility - Technical City
Flip chip packaging allows far better cooling of the die by flipping it and AMD Mobility Radeon 9550 it directly to the cooling solution. ATI thus could achieve higher clock speeds. With a transistor count of million, it was the largest and most complex GPU of the time. A slower chip, thewas launched a few months later, differing only by lower core and memory speeds. While this differed from the older chips using 2 or 3 for the original Radeon texture units per pipeline, this did not mean R could not perform multi-texturing as efficiently as older chips. Its texture units could perform a new loopback operation which allowed them to sample up to 16 textures per geometry pass. The textures can be any combination of one, two, or three dimensions with bilineartrilinearor anisotropic filtering.
This was part of the new DirectX 9 specification, along with more flexible floating-point-based Shader Model 2. Equipped with 4 vertex shader units, R possessed over twice the geometry processing capability of the preceding Radeon and the GeForce4 Tiin addition to the greater feature-set offered compared to DirectX 8 shaders.
Mobility Radeon - Technical City
ATI demonstrated part of what was capable with pixel shader PS2. The demo was a real-time implementation of noted 3D graphics researcher Paul Debevec 's paper on the topic of high dynamic range rendering. DirectX 9. This trade-off in precision offered the best combination of transistor AMD Mobility Radeon 9550 and image quality for the manufacturing process at the time.
It did cause a usually visibly imperceptible loss of quality when doing heavy blending. The R was the first board to truly take advantage of a bit memory bus.
- PassMark - MOBILITY RADEON - Price performance comparison
- ATI Mobility Radeon Specs TechPowerUp GPU Database
- AMD Mobility Radeon 9550 video cards drivers
- ATI Mobility Radeon 9700 vs ATI Mobility Radeon 9550 vs ATI Mobility Radeon 9800
Matrox had released their Parhelia several months earlier, but this board did not show great gains with its bit bus. ATI, however, had not only doubled their bus to bit, but also integrated an advanced crossbar memory controller, somewhat similar to NVIDIA 's memory technology. Utilizing four individual load-balanced bit memory controllers, ATI's memory implementation was quite capable of achieving high bandwidth efficiency by maintaining adequate granularity of memory transactions and thus working AMD Mobility Radeon 9550 memory latency limitations.
The demands of the 8x1 architecture required more bandwidth than the bit bus designs of the previous generation due to having double the texture and pixel fillrate. Radeon introduced ATI's multi-sample gamma-corrected anti-aliasing scheme. Multi-sampling offered vastly superior performance over the supersampling method on older Radeons, and superior image quality compared to NVIDIA's offerings at the time. Anti-aliasing was, for the first time, a fully usable option even in the newest and most demanding titles of the day. The R also offered advanced anisotropic filtering which incurred a much smaller performance hit than the anisotropic solution of the GeForce4 and other competitors' cards, while offering significantly improved quality over Radeon 's anisotropic filtering implementation which was highly angle dependent.
At the time, this was quite astonishing, and resulted in the widespread acceptance of AA and AF as critical, truly usable features. The would be the second of ATI's chips after the to be shipped to third-party manufacturers instead of ATI producing all of its graphics cards, though ATI would still produce cards off of its highest-end chips. This freed up engineering resources that were channeled towards driver improvementsAMD Mobility Radeon 9550 the performed phenomenally well at launch because of this.
R would AMD Mobility Radeon 9550 one of the GPUs with the longest useful lifetime in history, allowing playable performance in new games at least 3 years after its launch. Meanwhile, the also became popular because it could in some cases be modified into the much more powerful ATI only intended for the series to be a temporary solution to fill the gap for the Christmas season, prior to the release of the Since all of the R chips were based on the same physical die, ATI's margins on products were low.
Specifications and benchmarks of the ATI Mobility Radeon graphics card for ok Size: medium sized. The ATI Mobility Radeon was a middle class graphics card for laptops. Technically it is a ATI Mobility Radeon featuring only a 64 Bit wide memory.
|Gateway P-78 Synaptics Touchpad||Benchmarks|
|MSI GE70 2QE Apache Pro Radio Switch||Technical specs|
|ATI Controller PCI IDE||Graphics Processor|