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For a friendly price it offered gamers, who could not afford a 3dfx Voodoo, a playable framerate on some 3D titles, which was more than enough. Indeed, if one learns to deal without alpha-blending and proper environment mapping, Mystique brings its owner a nice crisp image with bright colors. In games, MATROX Mystique 220 it's not crucial Tomb Raider, for examplethe picture can be described as curious and overall not bad.


Due to its good 2D performance and lower than average 3D capabilities, it is common practice to put Mystique in pair with a 3dfx MATROX Mystique 220 Graphics to combine fast 2D with widely supported and almost perfect 3D. Mystique is a nice 2D choice to run alongside 3dfx Voodoo and as a secondary 3D accelerator for wider 3D experience.

Matrox Mystique

In Next Generation called Millenium "the definitive 2D accelerator. However, that card only could accelerate a very limited feature set, and was primarily targeted at CAD applications.

The Impression could not perform hardware texture mappingfor example, requiring Gouraud shading or lower-quality techniques. Very few MATROX Mystique 220 took advantage of the 3D capabilities of Impression Plus, with the only known games MATROX Mystique 220 the three titles that were bundled with the card in its '3D Superpack' [2] CD bundle: The newer Millennium card also contained 3D capabilities similar to the Impression Plus, and was nearly as limited.

MATROX Mystique Graphics Card - 4 MB eBay

Without support for texturing, the cards were very limited in visual enhancement capability. The answer to these limitations, and Matrox's first attempt at targeting the consumer gaming PC market, would be the Matrox Mystique. It was based heavily on the Millennium but with various additions and some cost-cutting measures. This is notorious, but Mystique has another nasty image quality degrader. This MATROX Mystique 220 called stipple alpha was Matrox's choice until G, worst implementation of alpha blending imaginable.

MATROX Mystique 220 I found this just as annoying as lack of texture filtering. Limited feature set prevents quite a few games from working properly or at all on the Mystique. TAW, Myth 2, Populous: Some textures in Incoming are missing like if 4 MB of chip is not enough. This does not happen to old chip, so I may have come to some actual difference between the revisions. There are few games were old with slower clocks beats fast and likely ability to texture from system memory is the reason. No Mystique can display textures in Shogo and 3dmark Lack of true fogging means that objects will just pop up from the clear rather then from a fog of distance. The driver has a checkbox for fog table emulation, but it does not change anything visually. It probably just fakes the feature so that games demanding it will run. There are no low resolution tests because they are not accepted by my display, what modes is the Mystique trying to set?

The killer combo of lack of fogging, filtering and proper blending View Matrox screenshot gallery Incidentally OpenGL games can give a hint of Matrox'es Simple Interface, because Techland wrote a driver based on MSI library for their game using Quake 3 engine. Quake games look just as bad like d3d titles, for all the hardware limitations.

In first Quake lightmaps are not even blended with world textures. The framerate is not any higher than d3d wrappers anyway. Final note about driver is about stability- I encountered several freezes MATROX Mystique 220 tests and only some luck allowed completion of single lap in Motoracer.


Overclocking With early Matrox 3d cards things are not so simple if you are looking for maximum. Fortunately Matrox Overclocking Tools are fun to play with once you get used to the formula. First decision is if to leave default 2: With both of my boards I did not find memory clock to be very limiting. MATROX Mystique 220 to Mystique - Matrox released a newer version of the Mystique in only significant change, that being the RAMDAC running at MHz.‎History · ‎Overview. Matrox integrated the 3d engine MATROX Mystique 220 Impression to the Millennium, but 2d backward compatibility was Mystique had two choices of 60/90 and 66/99 MHz.


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